NEW DUNGEON PREVIEW
Thu Nov 09 2023 16:55:07 GMT+0800 (China Standard Time)

Welcome Adventurers! IMR has prepared rich game content for everyone in December, which is the last month of this year. In addition to the Christmas event, a huge dungeon will be added, accompanied by a whole new system to make the game more unique, in early December. Due to the extensive content, this preview will be divided into four parts, introducing each part one by one. First, let's introduce the new dungeon of this update - Endless Cloister.


Unlocking Condition

Clear Nightmare 12-10 in the Campaign to unlock this gameplay.


Gameplay Introduction

Choose a suitable team for 25 consecutive battles. During the battle, heroes can be replaced.

Let me introduce a new concept in the game, "buff cards". Similar to the Brave Trial, after each victory, you can choose a desired buff card out of three. If there is no buff you want, you can refresh once. These buffs are available until the dungeon resets the following week. It is important to note that cards are separated by different categories. It should be noted that all buff cards can take effect in battles, but each period will only have three designated buff cards that can activate a set effect. Collecting a certain number of corresponding buff cards can activate the effect. For example, when you collect a certain number of cards in the Direct DMG category, you can unlock the set effect in battles: Increase all allies' Skill DMG by 40% for 2 turns. If you collect buff cards that do not take a set effect in the current period, they still have their own effect in battles, but cannot activate the set effect. In other words, the three designated buff cards for the current period can activate their respective set effects. To maximize your combat power, please pay attention to the selection.


Battle Stages

The dungeon includes various difficulty stages, with a total of 25 for each difficulty, arranged in groups of 5 stages each, consisting of 4 normal stages and 1 boss stage, with one wave of battle per battle. When you pass a level for the first time, you will receive an extra reward, and of course it is allowed to replay. As the name of the dungeon suggests, Adventurers need to rely on their wisdom and strategy to arrange different lineups, constantly clearing levels in this endless dungeon, and win the final victory.


Reward Introduction

As a permanent gameplay, the weekly rewards reset on Mondays as usual, and all buff cards in your pack will be cleared as well. So do not be upset if you don't get your loved card, things are looking up!

The new dungeon will also bring new item rewards. Players can obtain red diamonds and Blessings (working title) by continuously hard-working. This involves the "Trading House" that we will introduce to you later. Red diamonds can be exchanged for limited heroes and other precious resources in the Trading House, while the Blessing system will help players improve their combat power and can only be traded between players, and Blessings are not purchasable. We will provide detailed information about these in the upcoming preview. Follow the official social media for the latest updates~

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